About me
Rebecca McConnell is a freelance illustrator and graphic designer based in Milwaukee, WI. She specializes in illustrating 2D game assets and UI elements for tabletop and mobile games. She has a knack for the whimsical, colorful, and humourous. She also enjoys drawing silly comics when she has time. When she's not drawing she's either destroying virtual pixel civilizations, playing a board game or eating some mac n cheese.

Skills
> Conceptual design, game asset creation,
and UI development
> Illustration, digital drawing, painting, and vector skills
> Illustrator Wizard Grand Mage, 9+ years experience
> 10+ years experience using Adobe Photoshop,
> Experience in Clip Paint Studio, Procreate
> 3 years experience working remotely with clients
> 1 year experience in Adobe Flash and
After Effects
> Strong understanding of color theory, composition,
lighting, and anatomy
> Passion for gaming
> Friendly, personable, works well with others
> Internally motivated, strong work ethic
> Flexible Artist
Education
Bachelor's of Fine Arts,
Graduated May 2013
Illustration Major with a Minor in Communication Design
Work History
Freelance Illustrator (Self-Employed)
May 2013 - Present
Works with clients remotely in the tabletop, video game, comics, and other industries to create illustrative solutions for design problems.
Isometric Artist Intern (Circle 1 Network)
(Nov 2012- Feb 2013)
> Created original isometric artwork using Adobe Illustrator for garden and home environment
> Created original fashion designs for both male and female avatars
> Updated KidsCom inventory catalog with new isometric props and goods to fit in with existing catalog and environment. Increased site event attendance by suggesting new ways to display virtual goods I had created.
> Forged community relationships by spearheading project working on interactive turtle animation with Adobe Flash, for local Urban Ecology Center, for onsite and in game.
> Was able to turn internship into current freelance client
Press Features
THE ARTISTIC SIDE OF GAMING
PLAY! ILLUSTRATION BLOG
Past Projects
CREATURE SWEEPER
August 2018
Description: Minesweeper mobile clone
Client: Adam Clifton, Numbat Logic
Download: https://play.google.com/store/apps/details?id=com.numbatlogic.creaturesweeper&hl=en
BALLPIT DERBY
Mar 2016
Description: A local multiplayer sports game for the plug in game pads. the profession of helicopter rescue.
Made for Train Jam 2016
Contribution: All game graphics
Download Link: https://ss64games.itch.io/ballpit-derby
LADDER GUY
Mar 2016
Client: Chuks Ugeodu
Contribution: Game UI, Logo
Link: https://itunes.apple.com/app/id1055571431?mt=8
SNOWY HELICOPTER RESCUE
Nov 2015
Description: An educational ipad game for children to teach how to about the profession of helicopter rescue.
Client: Ricky Vuckovic,
Contribution: In game object illustrations
Link: http://www.snowyhydrosouthcare.com.au
PRESS X TO QUEST
Jan 2015
Description: A game made for the Global Game Jam 2015, as parody of the tutorial section of the game.
Collaboration
Contribution: Game scene backgroungs, character design, and title card
Link:
Download Link: http://ggj.s3.amazonaws.com/games/2015/01/29/1213/PressXToQuest-exe.zip
SHAMBLEAU
Dec 2014 - February 2015
Description: An indie game inspired by Antholojam, about one of the first female science fiction author.
Client: Monika Schaefer, Indie Developer Twitter: @alternatehamlet
Contribution: Full game artwork, Including game backgrounds, gifs and animation, ui, character design, typefaces
KIDSCOM
2012 - 2013, continuing contract jobs
Client: Circle 1 Network
Description: Comprehensive online world that teaches kids science and ecological lessons
Contribution: In Game Objects, House Furniture, Garden Items, Clothing Items for Avatars, Male and Female
Medium: Vector Art, Adobe Illustrator
Type: Internship and Contract
Link: http://kidscom.com